Custom work

Your own
digital utopia.

You bring the idea; we shape the plan. Code, testing and compatibility are on us, and we configure the environment remotely — all you do is press “Launch”.

Custom Modpacks

01 / 06

Custom Modpacks

Whether you want to relive a classic with friends or build something never seen before, we take you from mod selection and balancing to quest design — one complete experience.

What we do

  • Mod selection for your version and loader, with conflicts resolved
  • FTB Quests chapters, progression paths and rewards
  • Localisation fixes, menus and UI polish
  • Performance and memory tuning for your hardware
  • Optional dedicated server — one set of files for solo and multiplayer

Ideal for players, streamers and community servers who want something of their own

Hand-picked modsFTB QuestsLocalisationLow-end tuning
Mod Development

02 / 06

Mod Development

Existing mods not enough? We’ll write it. From a single weapon to a full system — code, textures, configuration and testing in one go.

What we do

  • New items, blocks, mobs and bosses
  • Spells, skills, classes and other mechanics
  • KubeJS scripts and data pack customisation
  • Compatibility patches and tweaks for existing mods
  • Source code or finished JAR, with configuration notes

Ideal for players with a clear idea, modpack authors and servers

ForgeNeoForgeFabricKubeJS
Resource Packs & Shaders

03 / 06

Resource Packs & Shaders

Visuals are the first impression of immersion. We choose and tune shaders and resource packs to suit your modpack — every frame beautiful, frame rate protected.

What we do

  • Shader selection and fine-tuning (Iris / OptiFine)
  • Resource pack curation with a consistent style
  • High / medium / low quality presets
  • FPS optimisation and rendering mod setup
  • Side-by-side in-game screenshots to show the result

Ideal for visual-first players and screenshot or video creators

Shader tuningResource packsVisual polishFPS tuning
Server Development

04 / 06

Server Development

A server’s play experience is decided server-side. We build and configure modded or plugin servers around your community size and goals, with systems that are solid.

What we do

  • Forge / NeoForge / Fabric modded servers
  • Plugin server permissions, economy, land claims and menus
  • Consistency checks between modpack and server files
  • Whitelist, anti-cheat and baseline security
  • Launch scripts, JVM flags and performance tuning

Ideal for friend groups, community servers and long-running servers

Modded serversPlugin serversPermissionsCustom gameplay
Server Architecture & Ops

05 / 06

Server Architecture & Ops

A good server does more than “start”. We design the deployment, set up a management panel and backup policy, and keep it running even when no one is watching.

What we do

  • Turnkey launch: environment, ports, domain and connection guide
  • MCSManager panel for easy server and file management
  • Scheduled automatic backups and start-on-boot
  • Isolated instances that scale on demand
  • Network and bandwidth advice, with long-term maintenance

Ideal for multiplayer servers that need to stay online

Turnkey setupMCSManagerAuto backupsMaintenance
Crash & Issue Fixing

06 / 06

Crash & Issue Fixing

Crashes, freezes, stuck loading screens, failed connections — we’ve seen them all. We read the logs, find the cause and fix it, one-to-one.

What we do

  • Crash report and latest.log analysis
  • Mod conflicts, version mismatches and missing dependencies
  • Memory and lag tuning
  • Connection failures, latency and server errors
  • A clear explanation so it doesn’t happen again

Ideal for any player or server owner fighting errors

Crash logsMod conflictsMemory tuningConnectivity

Process

From idea to launch in five steps.

We agree on scope before we build and confirm each step along the way — so delivery holds no surprises.

  1. 1

    Discovery

    Tell us about the gameplay, version, player count and budget. References or mod lists are welcome.

  2. 2

    Plan & quote

    We break the work down into a transparent quote, timeline and acceptance criteria.

  3. 3

    Build & test

    Development, configuration and tuning, play-tested repeatedly in a real environment.

  4. 4

    Deliver & deploy

    Complete files and documentation, with remote help for installation, deployment and server launch.

  5. 5

    Support & care

    Issue support for the agreed period, with optional long-term maintenance and updates.

Deliverables

What you receive is built to last.

Complete files

Modpack, mod or server files, ready to use

Setup guide

Installation, launch and FAQ documentation

Test record

Verified in a real environment, key settings traceable

Aftercare

Troubleshooting and remote help for the agreed period

FAQ

Before you
get started.

Can’t find your answer? Email us or visit the help centre.

How is the quote calculated?

By actual effort: number of mods, quest scope, development difficulty and testing time — itemised so you can see exactly what’s included.

What do you need from me?

Your game version, loader and the gameplay or references you have in mind. Existing modpacks or worlds are welcome too.

Can I change requirements mid-project?

Yes. We agree on a revision scope during planning; anything beyond it is discussed before we adjust.

What if something breaks after delivery?

During the agreed support period we’ll help diagnose and fix issues related to what we delivered.

Will it run on a modest PC?

Yes. Custom work includes optimisation for your hardware, so lower-spec PCs can still run smoothly.

How long does custom work take?

It depends on scope. Small tweaks usually take a few days; larger modpacks or mod development get a clear timeline at the planning stage.

Can I play with friends?

Yes. We provide LAN guidance and turnkey server setup, and can configure a dedicated server for your modpack.

Contact

Ready? Let’s talk about your idea.

Email us a short note on version, gameplay and requirements, and we’ll reply quickly with an initial plan.